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I hope my feedback doesn't give the impression I don't appreciate the suggestions. You generally get the same set of puzzle elements and tools are solve individual puzzles one by one, each with its own arrangement of those same elements. The Talos Principle is great but I wouldn't put it anywhere near the same category as Myst. The environment was beautiful but the puzzles felt very detached, like doing sudoku on a beautiful island. The Witness ended up boring me very quickly because it lacked that variety and simply felt like the same puzzles over and over with slightly new mechanics added as you progressed. is how they have a variety of puzzle elements that blend so organically into the world and the environment. One of the things I love about games like Myst, Quern, Obduction, etc.
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I was in a bit of a rush with my previous reply. Maybe I'll give it another try though.Īs for The Talos Principle and The Witness, let me explain a little bit more. I think I prefer the first person perspective. I have Syberia, and I think I tried it a long time ago, but didn't really get into it.
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Originally posted by vertigoelectric:Thanks guys! Although, I did already say I played Obduction and The Room 1&2.
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